Showing posts with label Psd. Show all posts
Showing posts with label Psd. Show all posts

Making a Print-Ready Business Card Using Only Photoshop

Saturday, May 26, 2012


In this tutorial, we are going to design up a simple business card in Photoshop and get it ready for print with crop marks and bleed. Normally you’d do some of this with a tool like InDesign, but it is in fact possible to get by with just our trusty old Photoshop.

Calling Card Competition

Over at our sister site FreelanceSwitch, there is a competition to make business cards using vectors from a special Arsenal sample pack. So if you’d like to Win $370 worth of vector gear, head over and put in your entry! I actually had to make an example card for the write-up, and while making it, decided to write a tutorial for what I was doing (which is what you are about to read :-) )

Step 1

Ok, so the very first thing we need to do is create a New Document. Depending on where you are planning on getting your cards printed, you may need different dimensions. The printer I use here in Sydney has a default card size of 90mm x 55mm.
When sending things off to printers however, you need to add a sort of border around the image called aBleed. A bleed is basically the space on the edges of your design where the image keeps going past where the printer is going to cut the paper. That way if the cut lands a mm to either side you don’t wind up with blank paper at the edges. How much space you leave for bleed also depends on your printer. Generally speaking 3mm – 5mm is a good amount of bleed.
Because of a quirk of Photoshop (which you’ll see later) we’re going to use a value of 3mm. So when creating the image, instead of making it 90mm high we are making it 90mm + 3mm bleed on the left + 3mm bleed on the right = 96mm. Similarly with the width, we’re making it 55+3+3 = 61mm.
Note also that because we are making something for print you should set the Resolution to 300dpi and Color Mode should be set to CMYK. We’ll talk more about the color mode later, but with the resolution you should note that 300dpi basically means there is more image information available so you get a sharp print out.
If you ever have to make a huge poster, you can sometimes get away with as little as 120dpi, but it really depends how far away the person will be looking at your work from. If you are printing 120dpi, the quality up close will be pretty bad. If it’s a giant poster (think meters rather than centimeters), then you can get away with it. Anyhow because this is a business card, we should make it 300dpi so it’s a nice, high-quality print.

Step 2

Once the document is created, the first thing we need to add are some guides to show us where the edges of the business card are and where the bleed starts. So first of all press Ctrl-R to switch on your rulers. Now to add the guides, you can either click on the ruler and drag guides out on to the document, or for a more precise method, go to View > New Guide and then give it a Horizontal position of 3mm. Repeat again with a Vertical position of 3mm. Then repeat twice more with Vertical / 58mm and Horizontal / 93mm.

Step 3

You should now have a blank canvas similar to the one below with four guides, each 3mm away from the edge.

Step 4

Now because I made this card for the FreelanceSwitch Card Competition I had to use an element fromArsenal’s freebie pack of vectors and textures. I chose this nice texture of concrete because it looks nice and urban! You can download the texture yourself by visiting Arsenal’s site and clicking on the Free section.

Step 5

So after pasting the texture in, I hit Ctrl-T to transform it to roughly the right size. Now while I want the texture to be dirty and grungy, right now it’s a bit TOO dirty and noisy. So first of all we’ll get rid of the two gigantic lines running along from left to right. We can do this with the Clone Stamp (S) Tool. I discussed this tool the other day in the magazine tutorial, but just to refresh, you press Alt to select the area you want to clone (in this case I just used the area directly above) and then brush the area you want to clone over.
Using a soft brush on a texture like this concrete means it’s quite hard to detect if you’re not directly looking for evidence of cloning.

Step 6

So now we have it looking still rough and urban, but not quite so rough.
At this point I decided that I wanted to darken the texture, so I added a layer above filled with the color #797c82 and set it to Multiply. However, the look was a bit strange and has a sort of bluish cast (see below) whereas I want it darker and greyer. This is to do with the color mode we’re in – CMYK. So time to talk a little bit about color modes… (at least as I understand them)
Basically CMYK are the four process colors that most printers print with. Using these four colors (Cyan, Magenta, Yellow and Black/Key) you can make most other colors. You can, in fact, get special inks like Pantones as well which we’ll discuss in a future tutorial, but for most things it’s just straight CMYK.
Now on your screen, however, you use RGB which as you know stands for Red, Green, and Blue. The difference comes because on a screen you are looking at light mixing, so if you add all the colors together you get white – that’s why in RGB the color code for white is R:255, G:255, B:255 – i.e. full red, full green, full blue.
On paper, on the other hand, you are seeing the result of light interacting with an object. From my hazy recollection of high school science class when light shines on an object – say a red wall – the object in fact absorbs the light and reflects back the ones it cannot absorb, so the red wall reflects the red, but effectively eats up the rest, giving it the appearance of being red. So basically on paper it’s the *opposite* of on-screen where it’s projected light. On paper having full Cyan, full Magenta, full Yellow and full Key in fact produces black because it absorbs all the light (which is the reverse of RGB where it produces white).
Now all of that was just some useful information explaining why there are different color spaces. The key thing to note is that the range of colors you can make with CMYK is smaller than what you can make with RGB. So when you switch to CMYK, you will find that some things don’t work as well – things like Overlays, or getting super bright colors to show. Once you actually print out, often they will still look nice enough, but sometimes to do the things you may have gotten used to in Photoshop, you have to switch between color modes. Remember though that if you switch to RGB, you should switch back to CMYK before you send it off to print. To preserve the effects, we will flatten everything down at that point (you’ll see what I mean later).
Switching Color ModesOk, hope you’re still with me–basically what happened at this step is that I decided I needed to switch back to RGB to get the right darkening grey, and more importantly in the next step when I want to put yellow blocks overlayed, I also will need to be in RGB.
So you can do this by going to Image > Mode > RGB Color. It will ask you if you want to flatten the image–say no! You should see an immediate shift in the coloring of the darkening effect.
And, yes, I could have made this step a lot shorter and just told you to go to RGB, but it’s useful to learn about color spaces :-)

Step 7

So here we are in RGB mode. Next we want to draw some diagonal blocks. So grab the Polygonal Lasso Tool (L) and then create a new layer.
Now you want to draw the shape shown below. To do this nicely, you should hold down Shift so that it forces the angles to be multiples of 45′ and give you a nice even shape.

Step 8

Once you have the shape, fill it with Color: #c4b10f, which is an ugly yellow color, and then set the blending mode to Color Dodge. Now you should have a bright yellow that looks like the one below. Note that if you switch back to CMYK, you will see how this effect doesn’t work at all and why we had to switch to RGB earlier.
Anyhow duplicate this layer a few times until you have six yellow bars and just roughly space them out so that one is right on the left and another right on the right with the rest clumped in between (we’ll space them accurately in the next step).

Step 9

Now rather than trying to space by eye or by pressing the arrow key the same number of times (which I’m embarrassed to say I often do), we will use the align tools. So first hold down Shift and select all the layers with yellow bars in them. Then up the top click the Align Tool marked below. This will automatically space them accurately!
(Note that I think in Photoshop versions earlier than CS2, you need to link the layers with those little paper clips because Shift-Selecting layers only appeared in CS2 – the version I use. CS3 users I expect are similar to CS2.)

Step 10

OK, now we have a nicely spaced-out little marking that looks sort of industrial!

Step 11

Next I created a new layer above and with a large soft black brush gently brushed along the edges. Remember, that anything outside the guides will probably not make it into the final card (unless the printer misses their cut), so the black should extend just over the line if it’s to be visible in the final product.

Step 12

So just to discuss bleed again, as I mentioned earlier everything outside those guides is just extra material for the printer to cut away. So it’s important at no point to put important things like text anywhere near the edges unless you don’t mind it potentially being cut. In my experience most printers in practice don’t stray very far from the cut line, however it CAN happen, especially if you use a cheap printer.

Step 13

One problem doing this stuff in Photoshop is that there is no way to automatically hide the bleed area, which means sometimes when looking at the design it doesn’t quite look right. In InDesign you can switch to a special preview mode that hides the bleed, but in Photoshop we have to do this manually. So often I will create a layer above all the others and fill the bleed areas with white. Then I can switch this layer on or off so that i can see a little more accurately the proportions and area that will actually make it to the final printed item. Just make sure you switch these off before sending to the printer!

Step 14

Next I placed some nice text on the card. This is actually the back side of the card (we’ll do the front in a second). I used an uber cool font called DIN which is very minimal and as you’ll see in a second has an awesome ‘@’ character.
I’ve set the type to be 8pt. If I remember correctly you should never go less than 6pt if you want something to be readable, and if you want it to be easily readable 7.5pt and above is best. As with all these things it depends on who your audience is. When making business cards for I would go with something that a person can quickly read at a glance when flicking through their pile of cards. When making something for myself, I often use small type because I can get away with it!
I also set the type to blending mode Linear Light so that it interacts a little with the background. Once this is done, we can save this document as Back.psd then go to File > Save As and this time save it as Front.psd, essentially duplicating the file to make the front.

Step 15

Once again for the front I’ve added a bit of text with my Web address and Email address and name. And for those type lovers amongst you, have a look at the ‘@’ character–isn’t it neat! DIN is an industrial typeface originating in Germany which you can read about on Wikipedia.
Typography – or the art of using type/text in your designs – is one of those super important parts of design. If you come from a nondesign education background as I did, then it’s very important to go read up about it, because it’s the easiest way to pick a good designer from a bad. I’m not the best typographer around, but John Boardley is, and he runs one of my favorite blogs - iLoveTypography. If you want to get into type, go read his blog, it is the bomb!

Step 16

Now the next thing we want to do is to switch off some of those layers that have the yellow bars, so there are just three left over. I want it to sort of look like the yellow bars start on the front and continue around to the back.
Next using the Polygonal Lasso Tool (L), draw out a triangular shape as shown.

Step 17

Then create a new layer just above the concrete texture and fill it with a dark grey and set the blending mode to Multiply. Now unfortunately that makes the yellow bits look dull, so we’ll fix that next!

Step 18

So Ctrl-click the first of the yellow bar layers, then holding Shift down, click on the next one, then the next, so that you have the pixels selected for all three. Then press Ctrl+Shift+I to invert the selection as shown. While that’s selected, click on the triangle layer and click the Add a Layer Mask icon on your layers palette. This will mask out the areas of the yellow bars so that they shine through.

Step 19

And there we have it! All done…
Now we need to go to Layer > Flatten Image and then to Image > Mode > CMYK to switch back to CMYK and get ready for print. Note how because we flattened the image we preserve the way the yellow was interacting with the road behind it even though we’re back in CMYK. So basically we’ve taken advantage of RGB to achieve an effect and then flattened it down and switched back to CMYK so that we can print.

Step 20

Now go to File > Print with Preview and you should see something like shown below. If you don’t have all the options, click on More Options and they will appear. Check the box which says Corner Crop Marks, then click on the button that says Bleed and set it to 3mm. Note that for some reason Photoshop doesn’t let you go much higher than 3mm for bleed. I don’t really know why they’ve put an artificial cap on it, but maybe there is some amazing reason that I don’t understand.
Anyhow one thing you should do (that I just realized I didn’t do in the screenshot) is to untick Show Bounding Box.
Once you’re all done, you should be able to print to a PDF, do the same for the back, and deliver that to your printer. Note that to print to PDF, you need to have a copy of Acrobat installed (not just the free Acrobat Reader, but the full version). If you have this, then you’re all finished now!
If you don’t have Acrobat, never fear… all is not lost!

Step 21

If you don’t have Acrobat, then forget the Print with Preview way of doing this and instead, go back to your document, create a new layer at the top, then using the Single Column Marquee Tool make selections around your guides as shown.

Step 22

Now we are going to draw in our very own crop marks. To do this we need to make sure we use what is called Registration Black. Registration black is basically 100% of all the CMYK colors (as shown). There is a bit more to it than that, and you can read more on Wikipedia if you are interested.
Anyhow so select the right color and then fill in those selections from the previous step. Then using the Rectangular Marquee Tool, cut away the lines so that there are just small single lines in each of the four corners left – i.e. four pairs of crop marks. Then go to Save As and save your file as a PDF using Photoshop. This should be OK for a printer, though to be honest I’ve never actually tried sending a file with crop marks like this to a printer, so it’s probably best to ask them if it’s OK before you go printing zillions of cards :-)
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Applying a Realistic Tattoo


There are lots of tutorials on the Web that claim to achieve a realistic tattoo effect. Usually these tutorials instruct the user to import an image they want to use as a tattoo and to set it to overlay. Out of experience I can say that this does NOT look like a tattoo. It looks like…well…an overlayed image.
In this tutorial I will be demonstrating an advanced technique to achieve a realistic tattoo. We will be using masks, adjustment layers, displacement maps, and several brushing skills will be applied.
So the first thing I did was go looking for a good stock image. I wanted a face with a lot of detail such as facial hair, expression, and most importantly, pores! I tend to get my stock images from the free sitewww.sxc.hu. Being impoverished and all I can’t afford to spend a buck on each picture. I ended up using this great image by Emiliano Spada.
Next thing we need is a tattoo design. You can create your own but I am not only poor, I am lazy as well. Head over to gomedia.us and get your hands on their Vector Sample Pack (from the Freebie Section).

Step 1

Ok, open up your stock image and duplicate it by clicking on the layer and dragging it to the New Layer icon down the bottom (it’s the one to the left of the trash can). Name this layer Base, desaturate it (Ctrl+Shift+U) and duplicate it again. The reason I am doing this is that I like to have multiple stages of my base image, just in case I mess up, so that I can come back at any given time and fix errors.

Step 2

Time to prepare our image. I really want to bring out the detail in the skin, so I am going to up the contrast and adjust the tones a little bit. Let’s add three adjustment layers: First, a Levels layer, then a Brightness/Contrast layer, and last a Curves layer. You can add each by going to Layer > New Adjustment Layer > Levels/Brightness/Curves depending on which you’re adding. Adjustment layers allow you to change the properties of the image below without actually destroying or changing image data.

Step 3

The well known ‘S-shape’ in the curves layer enhances contrast but may have a downside. As you can see, some parts of the stock are affected heavily by the light. These parts include the forehead and parts of the cheeks. The curves layer can make these parts too light and eliminate their detail. To solve this, you need to apply a layer mask to the curves layer and brush up those parts.
You can do this by going to your layers palette, clicking on the curves layer, then down the bottom clicking on the button third from the left to add a Layer Mask. Once you’ve added a layer mask, you’ll see an extra mask clipped on to the layer. Click on that mask, and then using a softish brush gently paint black over the areas where you do not want the curves layer to show through. Remember that when you add a layer mask, white lets the layer show through and black hides it.

Step 4

I was not all too happy with what I had, so I decided to use the Burn Tool (O) to touch up the image manually. I used a large, soft brush and set the range to Shadows with an Exposure of 32% (shown)
Now go to Layer>Flatten Image and save the file as Displacement.psd. DO NOT CLOSE THE FILE, as you will lose everything. Hit Ctrl+Z to undo the ‘Flatten Image’ command and now go to File > Save As and save the file as Tattoo.psd or any other name apart from Displacement.psd
We will be using the Displacement.psd file as a displacement map. Therefore we shouldn’t edit it any further, and any change we apply to our image from now on will be saved into the Tattoo.psd file. Ok, on to the fun part…

Step 5

Now that we’ve finished prepping our image, we can finally start applying the tattoo. Open up your Gomedia free vectors file in Illustrator (preferably, but you can also open it in Photoshop). Copy and paste a design of your choice onto the face. Rotate it and adjust it accordingly, so that it fits more or less. Mask out any parts that should not appear to have a tattoo on them. In my case these are the lips. Rename the layer to ‘Tattoo’ so that you can find it easier. Close the vector eps file and do not save the changes. Here is how my design (tribals, set 3) looks applied.
I masked out the top part so that it doesn’t go over the lips, and I got rid of the tips that stick out beyond the face.

Step 6

Duplicate the shape layer twice. There now should be a ‘tattoo copy’ and ‘tattoo copy 2′. Set the ‘tattoo copy’ layer to Overlay at 80% Opacity. Set the ‘tattoo copy 2′ layer to Soft light at 64% Opacity. Hide the original ‘tattoo’ layer.
For organizational purposes, I have created several layer sets and dropped my layers into those sets. You can create a layer set by clicking on the icon in your layers palette that is located between the ‘new adjustment layer’ icon and the ‘new layer’ icon. Using layer sets will smooth your workflow.

Step 7

Rasterize your ‘tattoo copy’ layer by right-clicking on it in the layers palette and selecting Rasterize layer. This process will return the blending mode to Normal so we must set the blending mode back to Overlay and the Opacity back to 80%. Now go to Filter > Blur > Gaussian blur and blur the layer with a value of about 2.0 pixels.
Next, this is where your creative mind steps in. You will have to mask away parts of both ‘copy’ layers until you have found a satisfying result regarding the opacity of the tattoo. I prefer to use a big brush and alter in between 10 and 20 percent opacity while brushing. Here is how my result looks:
Congratulations, you have just gone beyond the part that is covered in any other tutorial. You have created something that looks more or less real. But we are not done yet.

Step 8

We are almost there–time to apply our displacement map. Select your ‘tattoo copy’ layer and go to Filter > Distort > Displace. Leave the default settings and hit ok. A window will come up prompting for a psd file. Now navigate to your Displacement.psd file and select it. Select your ‘tattoo copy 2′ layer and hit Ctrl+F. This will repeat the filter for this layer giving you something similar to this:

Conclusion

I hope that you have learned something from this tutorial and I hope that you understand that it takes a lot of time and effort to make something look real. The best way to achieve such an effect is by experimenting and constantly looking at challenges from a different angle. When I first started doing this it took me about 6-8 hours to get a good balance and to develop this technique.
Please note that sometimes the displace filter can have a negative effect. In such cases either do not use it or play around with the opacities of the layer and the Fade Displace option under the Image tab. You will truly achieve great results by playing around. Here is my final product that I submitted to a contest:

Sample PSD

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Creative Photo Composition: Get More Out of What You’ve Got


It would be lovely if every client gave you perfect photos to work with, but all too often this isn’t true. When you get photos that are too small, not visually interesting, or of poor quality you have to get creative. In this tutorial, I’ll take you through an instance where I had to make an A4 magazine cover out of a snapshot from a cheap camera.
This tutorial is following an actual job I did maybe a year ago for one of our charity clients. They had had a couple of documentary film makers out in Vanuatu and had a pretty ordinary photo of them that they wanted for a monthly newsletter/magazine cover.
Note that I’ve scaled the sample PSD and the tutorial images down to a size that works for the Web, the real work was of course done at 300dpi and A4 size and everything was a lot bigger, but that doesn’t really matter for us here.

Step 1

So here’s the photo I was given. It’s a nice enough photo in that it shows the film makers and the locale well, but it’s small and the wrong dimensions. If I scale it up to A4 it’s going to look awful both because the quality in the photo isn’t there and because it’s the wrong dimensions, I’ll wind up cutting out most of the image anyway.

Step 2

So I paid a visit to iStockPhoto.com, which is where I get most of my photos, and I found this one of a retro looking TV out in the grass. This is perfect for the cover because they are making a film so it’s neat if the photo is on a TV and the scene looks sunny and tropical which matches Vanuatu.

Step 3

The image however is not quite A4, so the first thing we need to do is extend it. We can do this with the Clone Stamp Tool (S). If you’ve never used this tool, basically it works in two steps. First you hold down Alt and select what you want to clone then you paint somewhere else and it copies the first point. There’re a few things I’ll say about this tool. First when you hold down Alt, you’ll see some crosshairs that are extremely useful for ensuring you are positioning the tool correctly. So here I first select exactly the edge, then move the cursor down, and again press Alt just for a moment so I can see where the cross hair is again (but don’t click the mouse again or you will reposition where you are cloning from). Then you can align edges precisely. The other thing to note is that it’s generally better to use a soft brush when cloning.
Anyhow so in this step I used a soft brush, duplicated the photo layer so there are two copies, switched the visibility of the top one off and then simply duplicated the background over the bottom white area. Note that this won’t look quite right but we’ll fix that in a moment.

Step 4

Now switch the top layer back on, and using the Clone Tool again, brush the larger strands of grass down following the angle of the blades. In the image below, I’ve faded out the bottom area so you can see which part is clone and which is original image.
So what is happening here is in the previous step, you filled the layer with a general grass texture (which didn’t look 100% correct). Then in this layer on top, we are brushing the main blades of grass over the top. This should fool all but the most discerning eyes into thinking it is a continuous photo. The grassy texture is messy enough that unless you look closely you won’t realize isn’t quite right.

Step 5

Now we create another layer on top and use the color picker to pick out the top-most blue for the foreground color. Then for the background color pick out a slightly darker blue. Then in our new layer draw a Linear Gradient straight down from dark blue to lighter blue. Make sure that the lighter blue begins just past the edge of the photo you are covering up.
Then grab a soft eraser brush and erase the blue gradient layer so that it’s all gone except the top part fading into the photo. There are of course some problem areas where the grass stems continue on, but we’ll fix those next…

Step 6

Now zoom in close and with the Clone Tool taper off the grass stalks to look like they’ve ended (somewhat) naturally.

Step 7

So now we have our TV background going off to the edges with the television nicely centered. If you wanted, you could spend more time on the sky/grass stalks, but in this case we’re going to have text there anyhow so it’s not uber important.
What we want to do next is get the photo to look like it’s part of the image (in particular like it’s on the screen). So first we place the photo on top of the screen and using Ctrl-T to transform, get it to roughly the right size.

Step 8

Now we switch off the visibility of the photo layer temporarily and using the Pen Tool go around the area of the television that would normally show pictures. Once you’ve got your path, right-click on the canvas (make sure you still have the pen tool on though) and choose Make Selection and the press OK in the dialog box that appears.

Step 9

With the selection still up, turn the photo layer back on and click on it so that you are working with the photo. Then press Ctrl+Shift+I to invert the selection and hit delete. This will cut away the rest of the photo that you don’t need.
Now duplicate this photo layer and switch off its visibility as we’ll need it later.
Note: Actually in this step and further steps, you should probably use Layer Masks so that you preserve the photo. I have some really bad Photoshop habits and one of them is not using masks. I’ll try to remember in future and write best practices next time :-) )

Step 10

Next we set the photo layer to 50% Opacity so that we can see what’s behind it. Then with a soft eraser brush selected, gently erase out the parts of the photo that cover the grass stalks.

Step 11

With some stalks of grass it’s better to use the Pen Tool. Here for example I’ve drawn a path around the stalk which is pretty triangular and then right clicked and chosen Make Selection and the hit Delete once the selection was up.

Step 12

So once this is all done, the photo is starting to look like it’s part of the scene, but not quite. The lighting for the photo is pretty wrong still, so that’s what we’ll work on next.

Step 13

So first of all go back to the duplicate of the photo layer we made in step 9 and hold down Ctrl and click on that layer to select its pixels. Then create a new layer on top of the other photo and fill it with black. You can delete the duplicate photo now as we don’t need it any more. Next we hold down Ctrl again and select the black layer to select its pixels and then go to Select > Modify > Contract and use a value of 5px.
Then hit Delete to leave a 5px border. Set the Opacity of this layer to about 20%. This will be a sort of shadow at the edges of the TV screen to give the impression that it’s slightly curved.

Step 14

Now hold down Ctrl and click on the main photo layer to select its pixels. Then press Ctrl+Shift+I to invert the selection and go to the new shadow layer and hit Delete. This just stops the shadow from going over the top of the grass stalks.

Step 15

Next with a fat Eraser brush selected, go to the photo layer and erase a little of the top left and right corners. We do this because we want those two highlight layers to continue on over the photo (which we’ll complete in a couple of steps).

Step 16

Next in a new layer on top, I added a white to transparent radial gradient towards the top right corner. I then faded this out to about 20%.
I also added with a soft brush a little white down the bottom, though it’s hard to see. If you open the sample PSD at the end of the tutorial you’ll see what I mean.
The main thing we are trying to do here is give the impression that you are looking at curved glass, which is a little reflective.

Step 17

Next we switch off the photo layers so we can see the original photo at the back and using the Pen Tool trace out the two highlights in the top left and top right. Once you have a path around each, right-click the path and choose Make Selection. Then in a new layer at the top, fill the selection with white. Do this for both highlights.

Step 18

Now we can switch the photo back on and the highlights will still be over the top. You might want to fade them out a little and erase away any areas where a grass stalk is meant to be poking through (as we did earlier for the photo itself). The final image is shown below.

Step 19

As I mentioned earlier, this was in fact for a cover of a newsletter/magazine I did a year or so ago. You can see roughly what the final thing looked like in the picture below.
The main point of this tutorial is partly to show you some basic ways to merge a photo with another and extend a photo, but more importantly to show how you should not be limited by the things your client gives you. It’s so tempting as a graphic designer to bemoan the quality of photos or a logo or other design constraints, but with a little creativity you can often do a lot with very little and still achieve a professional effect.

Sample PSD

Note that becuase the photo is not freely available I’ve merged it with a watermark layer.
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